Sunday 13 May 2012

Unity Shader 02

Hi everybody,

Yesterday, I've made a additional option for my simple NormalMap/Diff/Spec shader in Unity.
This is just a switch (-1 or 1) to can invert the green channel of the normal map.
(On case you don't want to invert channel on Photoshop. :) )
And I think, I'll make an option to increase or decrease the power of the normal map.

Monday 7 May 2012

Unity Shader 01

A new shader, just for fun,
with the SS Editor from Unity.

Chromatic Aberation (From a UDK exemple)

1. Preview
 2. Nodes
 3. Inputs


Thursday 3 May 2012

Strumpy Shader Editor (Unity)

To continue this project,
I have tried the Strumpy Shader Editor for Unity.
(Shader editor like in UDK)
And this is that I managed to do.
(A Rock/Snow shader with an interactive mask.)

1. Preview
2.Nodes
3. Inputs
 
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