If you work with Unity3D and 3dsmax maybe you will need this.
FOVCalculator is a little plugin to calculate Unity camera field of view, based on a 3dsmax camera horizontal FOV.
Below you will see two screenshots.
On both you can see the view of a camera in 3dsmax and another in Unity.
The cameras are both in the same position and with the same rotation.
If the two camera have a FOV of 45.
Then if I use my plugin to calculate the right FOV in Unity.
16 in width and 9 in height with a FOV of 45 = 27.
You can download the Dll file here.
https://dl.dropboxusercontent.com/u/29714084/Blog/FOVCalculator/PolygonExperiment.dll
Installation instructions
You just have to create an "Editor" folder into Unity and put the dll in this folder.
You will find the plugin in the "PolygonExperiment" top bar tab.
If you have any questions,bugs, or ideas to improve the plugin,
don't be afraid to send me an email via the contact form of my portfolio.
http://jonathanlefebvre.carbonmade.com/contact
Friday, 9 January 2015
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